Pipeline of 3D Character Modelling
Digital Character Creation Workflow. Stage 1: Concept Art Approval. Stage 2: Base Mesh Sculpting. Stage 3: Retopology and UV Mapping. Stage 4: Texture Painting and Shading. Stage 5: Skeletal Rigging and Skinning. Stage 6: Final Animation Testing.
- 1.Concept Art Approval
- 2.Base Mesh Sculpting
- 3.Retopology and UV Mapping
- 4.Texture Painting and Shading
- 5.Skeletal Rigging and Skinning
- 6.Final Animation Testing