IELTS Speaking Part 3

Technology use and digital well-being: Part 3 questions and answers

Part 3 is a four-to-five-minute discussion that takes the Part 2 topic into wider ideas. Here are 5 questions on technology use and digital well-being, each with a Band 8 model answer, plus how to handle this theme and the words that lift it.
  • 5 questions
  • Band 8 model answers
  • 4 to 5 minutes

These questions follow the cue card Describe a screen-free activity you enjoy. Do that card first for the full Part 2 to Part 3 flow.

5 questions

Questions and Band 8 answers

1

How has the amount of time people spend on screens changed over recent decades?

It has grown exponentially, largely because digital devices have shifted from being specialised tools into ubiquitous lifestyle necessities. Decades ago, screens were mostly restricted to evening television or office computers. Nowadays, practically every aspect of life, from banking and navigation to shopping, revolves around smartphones. While this undeniably improves convenience, it has created a culture where people rarely experience moments of complete detachment from digital media throughout their waking hours.

2

Why do some individuals find it extremely difficult to disconnect from their devices?

I suppose it comes down to a combination of psychological design and professional pressure. Most online platforms are engineered to deliver constant dopamine hits through notifications, which fosters compulsive checking habits. On top of that, modern employment often blurs the boundary between personal time and work, making employees anxious about missing urgent messages. Consequently, switching off can trigger a genuine fear of being left out of the loop.

3

What impact does excessive screen use have on interpersonal relationships in society?

In many respects, it tends to erode the quality of face-to-face communication. Even when people are physically together, they often divide their attention between the conversation and their mobile phones, which can make companions feel undervalued. For instance, family mealtimes frequently suffer from these interruptions. However, it's worth noting that screens also allow distant relatives to maintain daily contact, so the social outcome largely depends on personal discipline.

4

Do you think future workplaces will encourage staff to spend less time online?

I believe they might be forced to, primarily because cognitive fatigue and burnout are becoming major workplace liabilities. Progressive firms are already experimenting with offline brainstorming sessions and strict policies against sending emails out of hours to protect well-being. Nevertheless, as remote working continues to dominate, eliminating screen dependency entirely seems impractical, so any reductions will likely be modest and carefully managed.

5

What are the advantages and drawbacks of introducing mandatory screen-free days in schools?

The primary benefit is that it encourages active play, face-to-face socialising, and better concentration on physical tasks like reading paper books. It reminds pupils that learning doesn't always require a monitor. On the other hand, a strict ban can be counterproductive if teachers rely on digital resources for interactive science or language lessons. Therefore, a flexible compromise is usually better than a rigid ban.

Use the shape, not the sentences: a view, a reason, an example, a limit. Examiners mark memorised answers down.

Say your answers and get a band

The AI examiner asks Part 3 questions after your cue card, listens, and scores fluency, vocabulary, grammar and pronunciation, with the words that cost you.

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Strategy

How to discuss technology use and digital well-being

  1. 1

    Contrast historical work patterns with contemporary digital habits to highlight clear societal shifts.

  2. 2

    Balance institutional policies by weighing practical workplace limitations against health and well-being benefits.

  3. 3

    Support abstract points about human behaviour by linking psychological causes to everyday social consequences.

6 words

Vocabulary for this discussion

  • ubiquitous

    present, appearing, or found everywhere

  • compulsive

    driven by an irresistible urge that is difficult to control

  • erode

    gradually wear away, weaken, or destroy over time

  • cognitive fatigue

    mental exhaustion caused by prolonged mental effort or processing

  • counterproductive

    producing the opposite result to what was intended

  • liabilities

    things that cause disadvantages, risks, or ongoing problems

Frequently asked questions

How long should a Part 3 answer be?+

Usually four to six sentences, or 30 to 60 seconds. Give a clear view, a reason, an example and, where it fits, a limit or an exception. The examiner will interrupt if you go on too long, which is normal.

Does Part 3 follow the cue card?+

Yes. Part 3 takes the theme of your Part 2 card and makes it abstract: society, comparisons, causes and the future. These questions follow the card "Describe a screen-free activity you enjoy".

Can I say I don't know?+

You can say you haven't thought about it much, but then give your best guess with a reason. Examiners score your language, not your knowledge.

Keep practising

More Part 3 discussions: an activity or habit

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